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Level 29 Enhancement Shaman Twink Guide

Most people tend to pick rogues as their preferred twink class.
When I started playing my shaman, I didn’t think about twinking him, however over time I realized how incredibly powerful they are at lower levels, especially 29 or 39 brackets.
Of course, don’t expect to one shot mages or warlocks like rogues do, but do expect much more survivability and options.

You need level 40 to wear mail armor, so that is obviously not an option here. You will want as many leather items as possible, due to higher armor values, and stats that suit you. I prefer agility over strength, but it’s up to you. I don’t slack on intellect either - shocks and totems play an important role to beating any class you face, and healing yourself (or sometimes others) is useful as well.
I’ll be talking here about the best or second best items possible; some are gained from quests, others from instances, and some with honor points. It will take some time to get the honor required for certain items, but you will be doing battlegrounds anyway.

Head:
Enduring Cap
Leather
Stats: +16 intellect, +7 spirit; 88 armor
How to get it: don’t bother faming it, it’s a BOE (bind on equip) world drop so auction house is your best friend here. It will cost anywhere between 20g - 100g, depending on your realm’s economy and demand.
Enchant: 100 HP (Libram of Constitution), 10-20g on auction house + you have to do a few higher level quests to get it. You can’t enchant other people’s items with this so try not to make your head soulbound before you enchant it.
Alternative: there are plenty of green items with +agility and/or +stamina, but I prefer this hat due to its high +intellect bonus.

Neck
River Pride Choker
Stats: +4 strength, +9 stamina
How to get it: another world drop, meaning you will have to visit the auction house again, and pay somewhere between 20 and 50 gold for this one.
Alternative: Scout’s Medallion (or Sentinel’s Medallion for Alliance). You will be using River Pride Choker for some time, since you will need honor for rings and trinkets first, so it’s not a bad investment.

Shoulders
Watchman Pauldrons
Stats: +3 strength, +11 stamina, +4 spirit; 80 armor
How to get it: auction house again, 30-50g.
Alternative: Forest Tracker Epaulets or Mantle of Thieves. Both world drops. Forest Tracker Epaulets don’t look that good so try to avoid it :p
Note: Aldor/Scryer or similar reputation gained enchants make the item soulbound, so don’t expect any enchants for your shoulders.

Back
Tigerstrike Mantle
Stats: +8 agility, +7 stamina; 25 armor
How to get it: auction house; this tends to be more expensive on my realm, up to 100g
Alternative: Battle Healer’s Cloak (Caretaker’s Cape for Alliance), you can get it cheap (95 honor and 10 Warsong Gulch Marks) and they are pretty darn good also, +13 healing is a lot.

Chest
Raptor Hunter Tunic
Stats: +4 strength, +3 agility, +16 stamina; 117 armor
How to get it: Raptor Mastery quest chain in Stranglethorn Vale
Alternative: Beguiler Robes, BoE. I had that one because I couldn’t afford the experience gained from doing quests. You can’t put Burning Crusade enchants on this one though.
Enchant: Major Stats (+6 all stats), or Major Resilience (+15 resilience)

Bracers
Barbaric Bracers
Leather
Stats: +4 agility, +6 stamina, +4 spirit; 47 armor
How to get it: crafted with leatherworking; 5-10g on AH
Alternative: it’s too cheap to bother with other items
Enchant: Superior Stamina (+9 stamina), Superior strength (+9 strength), Healing (+24 healing spells)

Hands
Wolfclaw Gloves
Leather
Stats: +6 agility, +6 stamina, +5 strength; 61 armor
How to get it: auction house, ranging between 50g and 100g usually
Alternative: Toughened Leather Gloves (crafted, 5-10g), Brawler Gloves (AH, 15-30g)
Enchant: Superior Agility (+15 agility) - not sure if it works on items below level 35; if not, you’re stuck with +7 agility

Waist
Defilers Chain Girdle
Leather
Stats: +5 stamina, +24 attack power; 61 armor
How to get it: 175 honor and 20 Arathi Basin Mark of Honor
Alternative: Defiler’s Padded Girdle

Legs
Troll’s Bane Leggings
Leather
Stats: +14 agility, +4 stamina, +4 spirit; 90 armor
How to get it: Auction house, 50-100g.
Alternative: Petrospill Leggings
Enchant: make sure not to equip the item before you put Clefthide Leg Armor on them (50-70g). You need to be Level 60 to use enchant the pants, however they do not become soulbound.

Feet
Defiler’s Chain Greaves
Leather
Stats: +8 agility, +8 stamina; 74 armor; equip bonus: +8% run speed
Alternative: none
Enchant: Greater Agility (+7 agility) or Greater Stamina (+7 stamina)

Rings
Legionnaire’s Band (Horde) or Protector’s Band (alliance)
Stats: +6 strength, +6 agility, +4 stamina
How to get it: 95 honor points and 20 WSG Marks of Honor

Thunderbrow Ring
Stats: +8 strength, +3 agility
How to get it: auction house - 20-30g
Alternative: Plains Ring (+8 stamina, +3 intellect), averaging 50g on AH

Trinkets
Insignia of the Horde / Insignia of the Alliance
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. 5 minute cooldown.
How to get it: 2805 honor points - it’s hard to get on that level, but well worth it
Alternative: there is no alternative, however you can use Rune of Perfection till you get your insignia (118 honor, 30 WSG Marks of Honor)

Defiler’s Talisman (Horde) / Talisman of Arathor (Alliance)
Use: Absorbs 248 to 302 physical damage. Lasts 15 sec. 3 minute cooldown.
How to get it: 175 honor and 30 Arathi Basin Mark of Honor.
Alternative: none

Weapon
Thermaplugg’s Left Arm
Two hand axe; 70-106 damage, speed 2.70
Stats: +18 strength, +7 stamina
How to get it: Mekgineer Thermaplugg in Gnomeregan, 18% according to Wowhead.

Corpsemaker
Two hand axe; 88 - 132 damage, speed 3.80
Stats: +15 strength, +8 stamina
How to get it: drops from Overlord Ramtusk in Razorfen Kraul, 31% chance. It took me 5 runs to get it, but even if it took 20 I would still try.
Alternative: Cobalt Crusher, no stats but nice proc. About 50g on AH.
Enchant: Crusader

It’s useful to equip a shield and one hand weapon when carrying the flag in WSG, so you might want to get these as well:

One hand weapon
Scout’s Blade (Horde) / Sentinel’s Blade (Alliance)
One hand dagger
Stats: +7 agility, +3 stamina
How to get it: 316 honor points, 30 Warsong Marks of Honor
Alternative: Vendetta, Headsplitter (Headsplitter is usually much cheaper)

Shield
Vile Protector
Stats: 1051 Armor, 17 Block, +4 Strength, and an interesting equip proc!
How to get it: I hope you’re horde: Compendium of the Fallen quest. Combine that with +18 stamina enchant and you’re on a roll.

Marbled Buckler
Stats: +5 strength, +5 agility, +5 stamina, +5 spirit; 775 armor, 17 block
How to get it: a quest in Razorfen Kraul: A Vengeful Fate for Horde, The Crone of the Kraul for Alliance. You need to be level 29 to pick up this quest, so make sure you don’t get too much xp and ding 30.
Alternative: Resplendent Guardian or Shield of Thorsen
Enchant: Greater Stamina (+7 stamina) or Resistance (+5 all resistances)

Talent points
0/20/0

Tier 1: Ancestral Knowledge vs. Shield Specialization - 5% more mana isn’t much, but you won’t be using shield much anyway so Ancestral knowledge is more useful.

Tier 2: Thundering Strikes - 5% more crits means more damage and more Flurry procs. Improved Ghost Wolf - reduces Ghost Wolf Cast time to 1 second. I find it useful when chasing players. 3 second cast time is just too much if you ask me, this shouldn’t even be a talent. Guardian Totems talent makes no sense, Stoneskin is rarely used, and you don’t even have Windwall and Grounding Totem at level 29.
Improved Lightning Shield: although I often use it, I rather put 3 points into something more useful.

Tier 3: Enhancing Totems - You get Grace of Air totem at level 42, so you would be improving only strength of Earth by 16%… I don’t think so.
Two handed Axes and Maces is a must have talent. Will be replaced with a different talent in 2.3, but till then you have to keep it.
Since we have to put 2 points somewhere now, I choose Anticipation rather then Improved Lightning Shield, however you may want to choose the latter.

Tier 4: We only have 5 points to spend now, and Flurry seems like the best choice. Toughness is great, but we ain’t fightin’ melee classes all the time.

Link to the talent build on Wowhead!

Professions

Most of the professions don’t have any of the good stuff at level 29; if you need any items crafted they won’t be BoP like later in the game.
Engineering on the other hand, has its uses. There are no cool devices or trinkets yet, but you will have access to Iron Grenades, which I find extremely useful in certain situations. These grenades have a 1 minute cooldown, and take 1 second to cast (you can move while casting). Great for finishing or stopping players, or interrupting spellcasts.

Basic tips for shaman

Although Enhancement shaman are probably the easiest class to master (if there even is anything to master), here’s a few tips that might help you if you’re new to the class.

  • If you defend a node in Arathi Basin or flag in Warsong, drop totems
  • Use earthbind to slow down players if you have WSG flag (duh!)
  • Use Rank 1 Earth Shock to interrupt spell casting
  • Use Searing and Magma totems when fighting with more opponents
  • Have Lightning Shield on you when possible. It procs on damaging spells you receive also.
  • Heal others when necesarry. Especially if he’s carrying a flag. Most of the time you won’t smash people fast enough so heals will give you that time.
  • Use bandages. Defiler’s Silk Bandage and Warsong Gulch Silk Bandage are incredibly cheap. So is the food. If you can waste 1.000g and more for items and enchants, then you can afford a few bandages.
  • Don’t bother casting Lightning Bolt. Make Elemental shaman if you want Lightning Bolts. There are exceptions though, like players running away on low health, but your main tool is your Corpsemaker Thermaplugg’s Left Arm.

It will take awhile to get all these items. Find someone (high level) who can help you run instances so you don’t end up almost level 30 before you get the necessary items. Also, don’t forget about xp gain for discovering new areas.
Making a twink is not cheap, you will spend more than 1000 gold for all of this. Items are not so expensive, but enchants can be. If you have a level 70 alt, grinding gold shouldn’t be a problem.
Is it worth spending all that money? I’d say yes. If you’re into twinking and wanna melt some faces, go for it!

*post edited to include some items changed in patch 2.3.


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Horns
This post was written by Horns, who contributed 151 posts on Yet Another Warlock Nerf.
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9 responses to “Level 29 Enhancement Shaman Twink Guide”


  1. Anonymous says:

    what race do u prefer?

  2. Horns says:

    I chose a tauren, not because of their racial abilities, but because I wanted a cow :D
    If I’d have to choose again - it would probably be an orc. Blood fury gives a decent increase in DPS, +5 Axe skill is great if you’re gonna use Corpsemaker, and although rogues are a cake to kill (even twinks) 15% stun resistance is just imba.

    Here are the all the racial abilities:

    TAUREN - http://www.worldofwarcraft.com.....auren.html

    War Stomp
    Activate to stun up to 5 opponents within 8 yards - lasts 2 sec - 2 min cooldown

    Endurance - passive
    Max Health increased by 5%

    Nature Resistance - passive
    All Tauren get +10 Nature Resistance

    TROLLS - http://www.worldofwarcraft.com.....rolls.html

    Berserking
    Increases your attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec.

    Regeneration - passive
    10% health regen bonus, 10% active in combat

    ORCS - http://www.worldofwarcraft.com...../orcs.html

    Blood Fury
    Increases attack power by about 4 per character level (282 at 70), but reduces healing effects on you 50%. Lasts 15 sec.

    Hardiness - passive
    15% resistance to stun and knockout effects.

    Axe Specialization - passive
    Orcs get +5 to Axe skill.

    DRAENEI - http://www.worldofwarcraft.com.....aenei.html

    Gift of the Naaru
    Heals the target 50 + 15/Level over 15 sec - 40 yd range - 1.5 sec cast - 3 min cooldown.

    Inspiring Presence - passive
    Increases chance to hit with spells by 1% for you and all party members within 30 yards.

    Shadow Resistance - passive
    Shadow Resistance increased by 10.

    I hope you’re not alliance, these racial skills are not even close to what the Horde has.

  3. Anonymous says:

    The Vile Protector is a much better shield for flag running than the ones you listed here. Also, not sure when this guide was posted but Thermaplugg’s Left Arm is way better than Corpsemaker now.

  4. Horns says:

    You’re right about both items.
    I somehow missed Vile Protector, and Thermaplugg’s Left Arm had a level 32 requirement before patch 2.3.

    I’ll edit the post, thanks!

  5. Anonymous says:

    If you think the hunter class is noob your a noob and have probably never even rolled one. They aren’t “easy mode”. And btw, go screw yourself

  6. Anonymous says:

    Awesome guide, this is really going to help me out with my twink shaman (right now lvl. 19) but i would like to know what the price for the various enchants you listed are. Or at least how much they costed you.

    I also want to say that for gloves I’m personally going with Dog Training Gloves +8 strength +8 Agility. They are very easy to get and free. Idk if you overlooked them or you just think that the ones you listed are better, but they are great for offence.

    Thanks Alot, this is really going to help me with my twink.

  7. Anonymous says:

    I looked more into the realm of 29 twinking and i found that some of your gear is lacking. for headpiece, humbert’s helm or a “of the monkey” head are both very good.

    For main hand weapon, windstorm hammer (from a quest in thousand needles) 24 dps 6 stam 6 strength.

    Marbled buckler is item lvl. 36 so you can get 18 stam on it which makes it equal to or better than the other sheild

    hands, razzerics racing grips 9 stam 8 agility and BC enchantable.

  8. anonymous says:

    allso as an alliance theres actually a quest line that lets you get the weapon Crescent of Forlorn Spirits which is lvl 35+ so you can enchant it with mongoose. That weapon and Marbled Buckler with +18 stam would be a great choice for flag running :)

  9. anonymous says:

    not to mention that the ghost wolf spell has been changed for normally 2 sec cast so when you got 2 points in improved ghost wolf its gonna be instant cast

    Great guide tho :D think i might use it myself