<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: Spell Pushback Gone?</title>
	<atom:link href="http://www.locksucks.com/2008/08/spell-pushback-gone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.locksucks.com/2008/08/spell-pushback-gone/</link>
	<description>Fat cows with grounding totems stuck up their ass</description>
	<pubDate>Tue, 06 Jan 2009 07:55:50 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Jafari</title>
		<link>http://www.locksucks.com/2008/08/spell-pushback-gone/comment-page-1/#comment-797</link>
		<dc:creator>Jafari</dc:creator>
		<pubDate>Thu, 21 Aug 2008 16:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.locksucks.com/?p=558#comment-797</guid>
		<description>Before deciding that reduced or eliminated pushback would be op, consider the 3 seconds cast time that it takes to cast an interesting spell (e.g. wrath, fireball).  3 seconds is a long time in pvp.  

Even without pushback, most melee classes can either:

1.  Stun you, blind you, fear you, death coil you, cyclone you, sheep you, or in some other way cc you, ending your cast
2.  Interrupt your cast using counterspell, earth shock, spell lock, silence, kick, shield bash, ending your cast and locking out that school/silencing you
3.  Run out of range (maybe a new use for sprint?)-- btw, this is the primary reason I find fireball useless in pvp.
4.  Back up and charge/intercept (warriors/bears)
5.  Break LOS
6.  Take half a step forward and get behind you just as the cast is going to get off (while mysteriously swinging a weapon that hits you anyway...?)
7.  Vanish
8.  Cloak of Shadows

Any of those, and a failed cast results, leaving exactly ZERO damage (and since there is no reliable autoattack for casters) and leaving the caster to have to decide what to try next.

Reducing or eliminating pushback will really only dramatically affect the situations where you have one person at range and a DIFFERENT person in your face.  That and hunters, who are OP against casters anyway, if they ahve the sense to get a fast attack speed pet and spam arcane shot. 

Bottom line: 
Pushback or not, a long cast still takes a long time, and is not that reliable anyway.</description>
		<content:encoded><![CDATA[<p>Before deciding that reduced or eliminated pushback would be op, consider the 3 seconds cast time that it takes to cast an interesting spell (e.g. wrath, fireball).  3 seconds is a long time in pvp.  </p>
<p>Even without pushback, most melee classes can either:</p>
<p>1.  Stun you, blind you, fear you, death coil you, cyclone you, sheep you, or in some other way cc you, ending your cast<br />
2.  Interrupt your cast using counterspell, earth shock, spell lock, silence, kick, shield bash, ending your cast and locking out that school/silencing you<br />
3.  Run out of range (maybe a new use for sprint?)&#8211; btw, this is the primary reason I find fireball useless in pvp.<br />
4.  Back up and charge/intercept (warriors/bears)<br />
5.  Break LOS<br />
6.  Take half a step forward and get behind you just as the cast is going to get off (while mysteriously swinging a weapon that hits you anyway&#8230;?)<br />
7.  Vanish<br />
8.  Cloak of Shadows</p>
<p>Any of those, and a failed cast results, leaving exactly ZERO damage (and since there is no reliable autoattack for casters) and leaving the caster to have to decide what to try next.</p>
<p>Reducing or eliminating pushback will really only dramatically affect the situations where you have one person at range and a DIFFERENT person in your face.  That and hunters, who are OP against casters anyway, if they ahve the sense to get a fast attack speed pet and spam arcane shot. </p>
<p>Bottom line:<br />
Pushback or not, a long cast still takes a long time, and is not that reliable anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drazharan</title>
		<link>http://www.locksucks.com/2008/08/spell-pushback-gone/comment-page-1/#comment-707</link>
		<dc:creator>Drazharan</dc:creator>
		<pubDate>Tue, 12 Aug 2008 08:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.locksucks.com/?p=558#comment-707</guid>
		<description>Skilled rogues will still stomp all over us, but yeah, it'll help with the clueless-to-average ones.</description>
		<content:encoded><![CDATA[<p>Skilled rogues will still stomp all over us, but yeah, it&#8217;ll help with the clueless-to-average ones.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan256</title>
		<link>http://www.locksucks.com/2008/08/spell-pushback-gone/comment-page-1/#comment-705</link>
		<dc:creator>Ivan256</dc:creator>
		<pubDate>Mon, 11 Aug 2008 19:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.locksucks.com/?p=558#comment-705</guid>
		<description>I love this change. &lt;i&gt;Love it&lt;/i&gt;.

I also consider it to be a Rogue nerf. &lt;i&gt;Major&lt;/i&gt; rogue nerf. You can't stop me from fearing you forever! We've got a fighting chance now.

Now, if only warrior's charge stun didn't take effect until they got to you (instead of when they start the charge).... If I kill you before you get to me (or charge-stun you with my demon, or get a death coil off in that split second, or step out of LOS before you get to me, or...), why should your stun work?</description>
		<content:encoded><![CDATA[<p>I love this change. <i>Love it</i>.</p>
<p>I also consider it to be a Rogue nerf. <i>Major</i> rogue nerf. You can&#8217;t stop me from fearing you forever! We&#8217;ve got a fighting chance now.</p>
<p>Now, if only warrior&#8217;s charge stun didn&#8217;t take effect until they got to you (instead of when they start the charge)&#8230;. If I kill you before you get to me (or charge-stun you with my demon, or get a death coil off in that split second, or step out of LOS before you get to me, or&#8230;), why should your stun work?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gnomeaggedon</title>
		<link>http://www.locksucks.com/2008/08/spell-pushback-gone/comment-page-1/#comment-703</link>
		<dc:creator>Gnomeaggedon</dc:creator>
		<pubDate>Mon, 11 Aug 2008 05:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.locksucks.com/?p=558#comment-703</guid>
		<description>This is great news!</description>
		<content:encoded><![CDATA[<p>This is great news!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
