Best Looking Rogue Set

Check out all the rogue sets from tier 1 to tier 6 and vote for your favorite one!
Beta Build 8905: New glyphs, DoT crits

New beta build (8905) was released with a lot of changes to all classes, including the addition of several new glyphs
WotLK: Updated Class Changes
Seems you’re new here! If you like this site and don’t want to refresh it like a madman, consider subscribing to the RSS feed to get updates delivered to you. Learn more…Blizzard has updated their talent calculators, and have released the latest changes to class talents from Beta.
Death Knight
Blood
Will of the Necropolis now increases [...]
WWI Developer Panel - Class Changes in Wrath
We already know about many new spells and talents coming in WotLK, but none of that info was official until now. The stuff in gray is my comments.
Death Knight
Developers don’t want talent trees to be pigeonholed into specific roles. Each tree will be functional both roles.
Runes have a 10 second separate cooldown
Army of the Undead [...]
2.4.3 Patch Notes - Something Unexpected
Curse of Shadows: This spell has been removed - what the hell? Read on!
Ming sucks!
The latest 2.3.2 news surprised me today. I didn’t expect a rogue nerf at least till 2.4, but AR/Prep was more ez-mode than SL/SL.
* Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
* Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
* Preparation now [...]
New PTR Build: Ain’t getting better

Mad Alchemist’s Potion
It seems this new potion has a 95% chance to proc an additional elixir effect, and it’s class dependant - meaning you will get buffs depending on your class, so casters should get Elixir of Draenic Wisdom or similar, and melee classes should get Elixir of Mastery or Major Agility. Good news. But [...]
2.3 - More Rogue Buffs
Mmo-champion brings us the news of the latest changes on public test realms. These are not as bad as last ones, but (surprise!) rogues got a huge buff again!
Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. [...]


